I confess, I play Facebook games. When a game annoys people and they complain on the community chat boards, someone always responds, “It’s just a game. If you don’t like it, quit.” But its far more than just a game. The fact that the complaint is posted on a community chat board indicates that computer games are often an interactive experience that requires having “friends” or “neighbors” – complete strangers you will probably never meet in real life but you will interact with on a daily basis. You will probably spend years with these people, spending far more time with them than with your biological family and far too often, more time with them than your spouse or partner, unless said spouse or partner is part of the same online community. With Facebook games, you join a team, and they become a surrogate family.
With the creation of MMO (Massively Multiplayer Online) games, like World of War Craft for example, that sense of community expanded to the thousands. People have become profession YouTube gamers, making money by letting other people watch them play these games, which seems very weird to me. I can understand how playing video games is fun, but watching someone else play a game holds no personal appeal. And yet people do this for a living, so obviously quite a lot of people do enjoy watching someone else play a game. And there is a very strong sense of community that is built by doing this.
This sense of community used to be created in person. There was no “online” 50 years ago. Today’s teenager cant even conceive of not having friends from all over the globe, or of not having instant, 24 hour access to social contact.
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